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Showing posts with label 40K. Show all posts
Showing posts with label 40K. Show all posts

Wednesday, September 19, 2012

Celebrations and felicitations!

Edinburgh Games Hub: so hot it’s cool- it’s Official!
My enthusiastic response to my first visit to the Edinburgh Games Hub means that readers should be unsurprised to hear that I kept my promise and turned out for the EGH’s official Grand Opening on August 31st. Gav joined me on the bus ride to Edinburgh for the day and we arrived around lunchtime to find the cafe already thronged and buzzing. Needing to relax a bit after our journey, we promptly plonked ourself down at the nearest convenient table- which just happened to be the one upon which Zia (Shaz, the proprietor’s mum, remember?) had laid out all the special munchies she’d prepared for the day. Soon enough we got to talking with the guy already sitting there, who was there with his young son.
Derek & Gav in the Edinburgh Games Hub cafe

Wednesday, August 29, 2012

My geeking summer #2: True North

A hot time in the old town: Games Hub Edinburgh
This post could also be subtitled ‘fB strikes again’ because, exactly as with last month’s encounter with Mark Millar at Plan B Books, this story all began on Facebook. If I recall correctly, what happened this time was that a couple of months ago I followed through on a link that a friend had liked and lo, there it was: the Games Hub Edinburgh, a fB group for an upcoming games cafe in Edinburgh. Frankly, I was gob-smacked. What an awesome idea! What a risk to take. Just WTF! More seriously though: the Games Hub Edinburgh strikes me as an idea whose time has come, and as the most important thing to happen in the Scottish gaming community since I don’t know when. OK, starting G3 back in 1998 was totally exciting, and no small achievement for all concerned, but what we have here strikes me as being different by a whole order of magnitude. GHE, after all, won’t be a club meeting weekly for some 4/5 hours. It’ll be open 12 hours/day, 7 days/week. See what I meant about awesome, and the risk?

Tuesday, August 28, 2012

My geeking summer #1: "Oop north"

Land of the White Rose
England, York, &
the White Rose
I mentioned last time that I was holidaying with family in York after a trip to Bradford. I’m back home now and reality has finally reasserted itself, so it’s back to the old bloggery. Where better then to begin than with a geek’s eye tour of my wee visit to the legendary county of Yorkshire (no prizes to readers who offer suggestions, constructive or otherwise!- NB, that’s no prizes, not ‘No Prizes’, OK?)?

Blast-off in Bradford
The geeks
The expanding Hive
The convention I attended in Bradford wasn’t a geek-con as such, but it was hoaching with geeks of all kinds. I’d been hoping to get some gaming in (I even took along a few cardgames for that very purpose) but the gaming area wasn’t very well organised, so that turned out to be a bogey. Still, I had fun handing out my card, which turned out to be a great way of smoking out the other games geeks (not that they needed much encouragement). Among the highlights of those encounters were:

Tuesday, July 31, 2012

A long time coming

Sorting out unfinished business
Still crazy after
all these years!
A few years ago I made a couple of passing references—one, writing about my Penumbra’s Talons; the other, writing about GW’s mighty Space Hulk 3rd edition—to a project which involved a nameless friend and a Space Hulk set. I am pleased, at long last, to be able to tell you that this friend- Matt Forbeck, who I met at Bill King’s wedding back in 2005, will soon be getting his hands on that set of Space Hulk 3 he’d almost, but not quite, forgotten about (who could forget Space Hulk 3?).

My first Truly Epic
RPG campaign
I can’t take much of the credit here- it’ll be a long time before I revive and renew my miniatures’ craft skills to the point where I can paint my own Space Hulk set let alone one for someone else. No; credit—for the fact that Matt and his kids will soon be enjoying playing Space Hulk with their own fully-painted set—starts with Andy, who gave me the recommendation which finally broke this years-old logjam. And who did Andy recommend when I spoke to him about contracting-out this paint-job? None other than Brian, who regular readers will remember as Siegfried- murderous lowlife with a heart, from my Ashes of Middenheim campaign back in the glory days of Green Ronin’s stewardship over WFRP2.

Thursday, June 23, 2011

Changes, changes

Old habits die hard: tabletop miniatures games
"Very pretty John, but
what does it mean?"
(Damned if I know BTW)
When you're depressed you often become withdrawn to the point of being reclusive. The resulting emotional disconnection from so much of your life means that a period of depression really isn't the best time to make decisions of any consequence about your life, not least because coming out of depression means that you face putting back together everything which has been disrupted when you were down. So you could easily dispose of things or give up on activites which are really important to you because you take your depressive emotional disconnection at face value, when you're really just expressing your dread of the effort it'll take to get everything sorted out when you're feeling better.

Memories, sigh
All of which is by way of preamble to an explanation of some changes in my gaming tastes and habits which have come upon me in recent months. First and foremost is that I'm giving up tabletop miniatures gaming. This is something of a painful break, and even as I type this I'm struck by a sense of unreality, not to mention wistful nostalgia. After all, my life as a hobby gamer started nearly 40 years ago when my brother and I made up our own rules for playing proper games with our Airfix 1/72nd Napoleonic toy soldiers.

Tuesday, August 10, 2010

Meeting Richard Williams

The best laid plans
Unfortunately last Saturday's planned trip to Claymore fell through. I'm in a bit of a downswing just now and my main symptom is sleep disturbance, typical phase 1 for me. And so Friday night dragged on into Saturday morning leaving me facing 2 hours sleep before I was supposed to get up to catch an early bus to Edinburgh. The result was inevitable. Ah well, c'est la vie.

But still...
I did manage to make it to GW Glasgow on Friday afternoon to meet Black Library author Richard Williams. Richard proved friendly and easy-going as you'd expect and I passed a pleasant hour or so sharing his company with the other fans who'd turned out to meet him.

The inevitable signage
I'd taken along my copy of Liber Chaotica as planned. I'd thought that'd be all but Steve- the local manager, had managed to rustle up some copies of the currently out of print Reiksguard, in search of which I'd visited the store only the previous day and which had then been strangely absent from the shelves; so I bought that. As William and I prepared to pose for a couple of photos I figured that it'd be churlish not also to pick up a copy of the latest- and current, BL book in which Richard's writing has seen print: the anthology Legends of the Space Marines.

Thursday, August 05, 2010

Of GW, the lure of Chaos, gribblies, and stuff

Space Hulk wins 2 Golden Geek Awards
My recent visits to the pages of Black Library novels: Graham McNeill's Heldenhammer- which I picked up at Conflict 2010, and Nathan Long's Bloodborn- which I reviewed last month; these visits to the world of the book have revived my interest in tie-in fiction set in two of my favourite gaming universes. And so it was that last Saturday saw me dropping in to my local GW in search of new reading matter. Also available was the new issue of White Dwarf. I confess I'm in the camp who finds GW's house magazine to be of limited utility in terms of adding value to my GW gaming interests- namely 40K, but I always like to read interviews with the creative types at the Design Studio. White Dwarf #368 features two, so I bought it.
One mighty game; two well-deserved awards

Skimming through the pages of news and new releases, as you do, I was pleasantly surprised to read Jervis Johnson's grateful acknowledgement of the two 2009 Golden Geek Awards the BGG community had awarded Space Hulk, whose 3rd edition was released amid great fanfare last year. The awards were:
  • Best 2-player game.
  • Best artwork/presentation.
Pleasant: because it was good to see that Space Hulk had received these accolades from the BGG community, and because it was nice to read Jervis' appreciation of this in the pages of White Dwarf. Surprising: because, regular BGG user that I am, I had no idea of these awards- the official awards ceremony was in November last year, until I read of Space Hulk's 2009 success in White Dwarf.

Wednesday, July 14, 2010

A big night out

Small beginnings?
In part 1 of my 2010 gaming wishlist last December, I wrote of how I needed to find new opponents to maintain my regular fix of WW2 tacsim gaming. I finally took steps towards this end last month when I posted an 'Opponents wanted' thread on BGG. The thread resulted in one reply which I confess wasn't encouraging, but it was enough.

And so it was that last night saw me lugging a big bag full of Memoir'44 down to a local municipal hall- conveniently located a few minutes away, there to attend the very same Glasgow Games Group (G3) which had been my old stomping ground in the years before I started blogging, and whose 10th anniversary celebrations I had attended back in June 2008.

As you can imagine dear readers, returning to an old haunt like this involved meeting with a few familiar faces. The first was Barry, whom I'd introduced to Memoir'44 when it was still new back in the days before I took my break from the club. What a pleasant surprise that was. This led to another entertaining little moment when, chatting to Barry about what had brought me back to G3, I mentioned the person I was to meet that night. He was lurking nearby earwigging, naturally enough, and so I was introduced to Gregor.

Wednesday, June 23, 2010

Free RPG Day 2010

A bumper swag-bag!
Started in 2007, Free RPG Day has already become something of an institution in the international rolepaying community. I was alerted to this year's event- which took place last Saturday, by FFG's recent announcement that they'd be contributing an introductory scenario- Final Sanction; for Deathwatch, their soon-to-be-released and long-awaited volume completing the 40KRP trilogy.

My other plans for last Saturday having proved impractical or just plain fallen through, what else could I do but hie myself to Static Games, there to avail myself of the opportunity presented by this annual celebration of roleplaying. And what a lucrative opportunity it turned out to be!

I grabbed myself 7 different products:
  • Quickstart rules with scenarios:
  1. Final Sanction (PDF link; 2 more PCs to download here).
  2. The Trail to Esavar; for Claymore Entertainment's upcoming old-school FRPG Hero's Bane.
  3. Heirs to Olympia; human-centred medieval fantasy by Countess Games.
  • Introductory scenarios:
  1. Legacy of Disaster; for AEG's recently released Legend of the Five Rings RPG4e.
  2. The Murderer of Thomas Fell; for Pelgrane Press' 2008 Ennies-winning horror RPG Trail of Cthulhu (pregenerated character handouts here). Trail of Cthulhu is just one of many games based on the Gumshoe investigative RPG system by Robin D. Laws. This system has intrigued me for a wee while now. I expect I'll be investing in one of its versions sooner or later.
  3. Dungeonbattle Brooklyn; for Goodman Games' unique take on fantasy sport, Xcrawl. This game looks like it could provide an interesting change of pace for fans of classic dungeon-bashing.
  • Setting and background:
  1. Punjar: the Tarnished Jewel; part of Goodman Games' Dungeon Crawl Classics range, this is a complete city gazetteer. A GM can never have too many mapped and detailed cities to hand so this is a very nice package all told.
Oddly enough, only Final Sanction and Legacy of Disaster were part of Free RPG Day's 2010 giveaways. The rest were from previous years; Dungeonbattle Brooklyn actually dating back to 2007. Roleplayers passing up on free stuff? Who'd've thunk it?

Sunday, June 20, 2010

UK Games Expo'10 #4. Winding up and wending home

Birmingham geek-out!
My travel plans on the Monday after the Expo gave me a day to spend in Birmingham. I deposited my luggage at the station then pondered my options: was I going for the cultural day out, or the geek day out? I chose the latter, naturally enough (no slur intended on the cultural attractions of the fair city of Birmingham I assure you dear readers, this option just proved easier to pursue on the day).

Who goes where?
Decision made, I set off to visit the local GW as is my wont when I'm on my travels. Luke- the staffer on duty, gave me the familiar friendly GW greeting when I arrived. I gave him my card and told him the story of my trip to Birmingham, then we fell to chatting. Answering the usual questions, I told him that I'm a DIY Space Marine Chapter Master and filled him in on some of Penumbra's Talons' background. I talked about how Belon (the Talons' home world remember) is located in the Eastern Fringes, which is where it's all going down in the Dark Millenium these days:
  • There are rumours that the protracted death of the Emperor on his Golden Throne has reached a point where the Astronomicon- upon which depends all human interplanetary travel, no longer reaches the Eastern Fringes; or that it is at least weaker and less reliable than ever.
  • The imminent Deathwatch RPG is to be set in the Jericho Reaches: located in the Eastern Fringes, and the target of a major Imperial Crusade aiming to reconquer lost Imperial worlds.
Little did I know what I was letting myself in for all those years ago when- on a simple whim, I plumped for the Eastern Fringes as the location for the home of my lads.

Tuesday, June 08, 2010

Playing catchup

Turnover has been slow here at RD/KA! lately. My mood hasn't been great, as old hands might already've imagined. More important than that though- and a contributory factor too no doubt, is the fact that I've been living for several months with the burden of undiagnosed type 2 diabetes, which has left me tired and lacking in motivation. Now that I'm know I'm hoping that management of the condition will soon get me rolling again.

In brighter news I returned last night from UK Games Expo 2010. I had a great time and will be getting to work soon on my report. Meanwhile here are some bits and pieces.

Prizes! Prizes!
The response to my Waste World prize draw was sufficient to make a draw necessary so that's a result I guess! I am pleased to announce the results of the draw:
  • Grand prize: the Waste World rules and the Hydra sourcebook go to Josef.
  • Consolation prize: the A Fistful of Credits starter set goes to the Gnome.
Congratulations gents! If you'd like to email me your addresses I'll get your goodies off to you as soon as possible. Commiserations to those of you who didn't win. Keep haunting ebay and remember: this was the first RD/KA! prize draw.

Wednesday, May 05, 2010

First grand "Roll dice and kick ass!" prize draw!

Spring is here and we're all celebrating long days and bright sunshine. As RD/KA!'s small contribution to these annual festivities I'm announcing my first ever prize draw.

Late extra!
Bill King's return to the Black Library to write a Warhammer Fantasy trilogy about legendary Elf heroes Tyrion and Teclis will be news only to those of my readers who don't follow the Black Library blog or other F&SF news sites, where the news broke back in February.

Bill is of course best known for his 7 Slayer novels, featuring dwarf slayer Gotrek Gurnisson and his human poet companion Felix Jaeger; and for his 4 Space Wolf novels, featuring Ragnar Blackmane. He may have 2 major characters to whom the phrase 'pointy ears' is simultaneously a term of abuse and a target designation, but writing about elves isn't new to Bill. He co-wrote with Andy Chambers the 4th edition Warhammer Armies: High Elves, in which he created most of what remains the canonical account of Tyrion and Teclis. And he wrote about the 40K Eldar in the novel Farseer.

Friday, April 23, 2010

Not your regular Sunday session #2. Of gangers, competitors and winners

Getting wired inWednesday's first installment of this Conflict Scotland 2010 report was all about meeting people, seeing the sights, and loading up with swag. Today I'll be telling of how Andy and I fared when we joined in the fun, and of the results of the competitions: the event's purpose after all.

Underhive shootout

The game
Knowing that there was to be open gaming laid on, Andy and I took along some of our models for a game. Andy took his 1500pt, 20 model Space Wolf Wolf Guard army (Andy's tried this army out already- against David's infamous Tau: you can read Andy's battle report here). I'd considered taking a Penumbra's Talons army but decided against it in the end, preferring instead just to take along my gang for a game of Necromunda with Andy.

Now part of GW's Specialist Games range, Necromunda was originally released in 1995 in a big box stuffed to the gunnels in best GW tradition (a box whose contents included- IIRC, the first appearance of the now highly prized plastic bulkheads). The game was an instant hit and has since won itself a following whose fanaticism is matched only by that of Blood Bowl, another game hailing from the same period (Blood Bowl's definitive 3rd edtion was released just the previous year).

Wednesday, April 21, 2010

Not your regular Sunday session #1. Of GWers, gamers and swag

It's been a long time
With no gaming the previous week because we had decided to go for a walk in the lovely spring sunshine, last Sunday's session was also cancelled because Andy and I had chosen to accept our mission: to attend GW's premiere Scottish gaming event, Conflict 2010. My last Conflict- at which I was a competitor, was back in 2002, so it was nice to go to another and to see what had become of this event in the intervening years. Neither Andy nor I were competing this year so we had plenty of time to take in the sights.

The writer
The Black Library stand was the first thing Andy and I noticed on our entry into the venue- the Braehead Curling Rink, but we barely had time to register its presence as we were both making a rapid beeline for the bargain stand across the far side of the hall. On this first of several visits I spotted a shopworn copy of Heldenhammer: the Legend of Sigmar, the first in Graham McNeill's trilogy of novels about this founder of the Empire in the Warhammer Old World; a bargain at a mere £1. Result!

Saturday, April 17, 2010

Chop'n'swap droolage

Incoming!
A scant three months after officially announcing the release date, and following the subsequent obligatory official teasers and fevered internet rumours and speculation, GW a fortnight ago finally released the first tranche of its new Blood Angels range. Readers who also follow RD/KA!@fB will know already that I have since bought myself the crucial two new Blood Angels boxed sets: the Death Company and the Sanguinary Guard. The BA are one of the 4 classic iconic space marine chapters; the Death Company have long been their signature unit; the Sanguinary Guard have joined the Death Company as another signature unit as part of a shiny new BA codex.

The new Codex: Blood Angels is the fullest treatment of the BA since the 2nd edition Angels of Death codex, which they shared with the Dark Angels. Since then the BA have had one of the infamous 3rd edition 'minidexes' intended to supplement the standard codex and their 4th edition list was a 2-part White Dwarf article. The new C:BA is therefore the first full-sized, stand-alone codex GW has ever devoted to this always popular army: an event of some note for 40K fans in other words.

Sunday, April 04, 2010

Mad March roundup #2. Grand geek gathering!

The place
Conpulsion 2010 took place last weekend in the Teviot Row students' union at Edinburgh University, as Conpulsion always does. The "oldest purpose built student union building in the world", Teviot Row is a place of which I have fond memories from the 1980s: I used to play a lot of Defender there- badly; the student wargames club used to have monthly games days there; and it was there- at a FilmSoc showing, that this lifelong fan of classic Trek first saw Star Trek: The Motion Picture.

Teviot Row: the front entrance

You can imagine then, dear readers, that I was keen to see what Conpulsion made of this place so redolent of memory for yours truly. The short answer is that I was impressed.

Tuesday, March 09, 2010

The Tau bite back

"Bring me the head of Shas El Quixo!"
So last Tuesday, Ezekiel Cromwell's Penumbra's Talons expeditionary force and the maverick Shas El Quixo's Tau battlegroup had their latest encounter on that as yet unnamed planet in a still unidentified system somewhere in the Eastern Fringes of the Imperium of Man. I'd been looking forward immensely to Dave's and my second game after the thrills and spills we'd enjoyed only a fortnight before. I was not to be disappointed.



Inevitable tactical adjustments
The Talons
Composing my army list for the upcoming game (lists here), I knew I couldn't afford to chance everything on another favourable roll on the Mission table, which'd've given me a 2/3 chance of being screwed before the game had even started if I chose to go with the Troops-light army I'd run the last time. My must-haves were the jump packers- as ever; dreadnoughts Elias and Stirner- they're the only heavy armour I've got just now; and a tacsquad with the free missile launcher (ML) and flamer options- the points shaving had begun.

Tuesday, February 23, 2010

Talons tear into the Tau

A newfound opportunity
This story begins late last year when I was invited to join a fB group called 40K for Glaswegians, which needs no introduction. David- the group's creator, contacted me to ask if I was interested in playing some 40K. I confess my feelings about this were mixed, echoing those evoked in me by the 40K game itself: I just love GW's 40K Dark Millenium- which I think is one of adventure gaming's great subcreationist endeavours; my DIY Space Marine army Penumbra's Talons is one of my proudest hobby creations; the tabletop rules though have long frustrated me because they're so like the Windows OS- buggy as all hell edition after edition.

Feelings mixed or not, my beloved Talons were just too much too leave lying- I knew I'd be playing sooner or later: I had been hoping for this since last year after all. David and I did the usual coffee meet last month to check each other out. We quickly hit it off. A game at the earliest opportunity was soon agreed upon. That opportunity finally arrived last Tuesday.

Saturday, December 26, 2009

My 2010 gaming wishlist #2: Boardgames

Preceding generalities in particular
I have already noted 2 key items on my 2010 boardgaming wishlist:
  1. Descent- that old favourite, with a new Overlord at the helm.
  2. Chaos in the Old World- a new game of which I've not yet got the measure.
  3. The imminent Horus Heresy.
  • New opponents to expand the sphere of my WW2 tactical gaming.
  • Among the more recently published 2009 additions to my collection which I'm keen to play are:
  1. Monty's Gamble: Market Garden: an 'area-impulse' game of Monty's ill-fated attempt to go down in history as the 'general who beat the Germans at their own game and brought the war to an end before Christmas'.
  2. Panzerblitz Hill of Death: the most famous and popular WW2 tacsim ever, revamped; the 'Hill of Death' was Hill 112, which were the commanding heights of the Normandy battlefield in 1944, and over which the British and Germans fought several bloody battles before the final breakout in August.
  3. Storm Over Stalingrad: another area-impulse game inspired by Storm Over Arnhem- Courtney F. Allen's groundbreaking 1981 design; which serves to remind us that the legendary Up Front was neither a fluke nor a flash in the pan.

Sunday, December 20, 2009

"Worse than being talked about?"


The shadow of hindsight- cast by FFG's announcement last Friday 11th of next year's Horus Heresy big box boardgame, has left that 'Cease and desist' letter GW served on BGG looking perhaps a little more than just another 'eccentric' interpretation of fair use on the part of the company's corporate legal lackeys?

Fanciful to suggest this it might be, but when Purple Pawn gaming newsblog staff writer rjstreet pleads that FFG aren't GW- so that he doesn't have to boycott, passing on this shiny new offering of 40K boardgaming goodness; well I can't help but speculate that this act which has enraged so many across those thar intarwebs these past 3 weeks; that this otherwise senseless purge finds its rational kernel in its peculiar echo of the infamous Exterminatus of 40K lore. The apocalyptic overtones of much of the quite justified outrage just adds to the effect.