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Showing posts with label roleplaying. Show all posts
Showing posts with label roleplaying. Show all posts

Tuesday, August 28, 2012

My geeking summer #1: "Oop north"

Land of the White Rose
England, York, &
the White Rose
I mentioned last time that I was holidaying with family in York after a trip to Bradford. I’m back home now and reality has finally reasserted itself, so it’s back to the old bloggery. Where better then to begin than with a geek’s eye tour of my wee visit to the legendary county of Yorkshire (no prizes to readers who offer suggestions, constructive or otherwise!- NB, that’s no prizes, not ‘No Prizes’, OK?)?

Blast-off in Bradford
The geeks
The expanding Hive
The convention I attended in Bradford wasn’t a geek-con as such, but it was hoaching with geeks of all kinds. I’d been hoping to get some gaming in (I even took along a few cardgames for that very purpose) but the gaming area wasn’t very well organised, so that turned out to be a bogey. Still, I had fun handing out my card, which turned out to be a great way of smoking out the other games geeks (not that they needed much encouragement). Among the highlights of those encounters were:

Sunday, August 05, 2012

The 2012 ENnies

In the nick of time…
Not just D&D anymore
Voting closed a few days ago in the 2012 ENnie RPG Awards. I don’t play D&D in any of its variants and Gen Con Indy is a bit off my patch, so the build up to this year’s voting had completely passed me by (yeah, yeah, I know that this information would’ve been spread far and wide across the adventure-gaming internets, but all that somehow passed me by too!). Still, I did pick up on the announcement of the opening of voting on July 20th. Why not, I thought? At the very least I’d get some material for an article here at RD/KA!. It turned out that I got that and a whole lot more to boot. But I’m getting ahead of myself.

“Awards, what are they good for?”
It’s fairly easy to assemble a self-appointed panel of judges to pronounce on the year’s output of a sector of the adventure-gaming industry via a set of awards; easier still, in this internet day-and-age, to establish fan-based awards; and easier even than that to scorn any and all such exercises as piss-pot ego-stroking on the part of hole-in-the-wall special interest groups. So, what are the ENnies actually worth?

Thursday, June 23, 2011

Changes, changes

Old habits die hard: tabletop miniatures games
"Very pretty John, but
what does it mean?"
(Damned if I know BTW)
When you're depressed you often become withdrawn to the point of being reclusive. The resulting emotional disconnection from so much of your life means that a period of depression really isn't the best time to make decisions of any consequence about your life, not least because coming out of depression means that you face putting back together everything which has been disrupted when you were down. So you could easily dispose of things or give up on activites which are really important to you because you take your depressive emotional disconnection at face value, when you're really just expressing your dread of the effort it'll take to get everything sorted out when you're feeling better.

Memories, sigh
All of which is by way of preamble to an explanation of some changes in my gaming tastes and habits which have come upon me in recent months. First and foremost is that I'm giving up tabletop miniatures gaming. This is something of a painful break, and even as I type this I'm struck by a sense of unreality, not to mention wistful nostalgia. After all, my life as a hobby gamer started nearly 40 years ago when my brother and I made up our own rules for playing proper games with our Airfix 1/72nd Napoleonic toy soldiers.

Friday, August 13, 2010

"Kick Ass!" 5th birthday blogparty
#1. Prizes! Prizes! Prizes!

"Lights... Cameras... Action!"
Alighting on this page as you have dear reader, be welcome to the 5th anniversary of "Roll dice and kick ass!". Yes, it's been 5 years to the day since I launched myself into the geek blogosphere with a report on Interaction, the 63rd Worldcon. I took to blogging a hobbyist wanting to write. What I didn't bargain on were the technicalities of creating an illustrated webzine: hunting down links and references, image work, layout; all suprisingly labourious and time-consuming. Enough already with my blood, sweat, toil and tears. Feast your eyes, dear readers, on the booty below...

Matt Forbeck
Hot off the presses, Ghosts of Ascalon — "the first original Guild Wars novel" — is Matt's and Jeff Grubb's spin on the popular fantasy MMO Tyria. I am told that Guild Wars- soon to see its first reboot, disposes of that WoW-grind by the simple expedients of a level cap and rapid character progression; which reads to me like a recipie for playing more characters having more adventures which play out more quickly. That sounds thrilling and action packed. Expect no less from messieurs Forbeck and Grubb.

Prize #1
Signed author's copy courtesy of Matt.
-#!#-

Thursday, August 05, 2010

Of GW, the lure of Chaos, gribblies, and stuff

Space Hulk wins 2 Golden Geek Awards
My recent visits to the pages of Black Library novels: Graham McNeill's Heldenhammer- which I picked up at Conflict 2010, and Nathan Long's Bloodborn- which I reviewed last month; these visits to the world of the book have revived my interest in tie-in fiction set in two of my favourite gaming universes. And so it was that last Saturday saw me dropping in to my local GW in search of new reading matter. Also available was the new issue of White Dwarf. I confess I'm in the camp who finds GW's house magazine to be of limited utility in terms of adding value to my GW gaming interests- namely 40K, but I always like to read interviews with the creative types at the Design Studio. White Dwarf #368 features two, so I bought it.
One mighty game; two well-deserved awards

Skimming through the pages of news and new releases, as you do, I was pleasantly surprised to read Jervis Johnson's grateful acknowledgement of the two 2009 Golden Geek Awards the BGG community had awarded Space Hulk, whose 3rd edition was released amid great fanfare last year. The awards were:
  • Best 2-player game.
  • Best artwork/presentation.
Pleasant: because it was good to see that Space Hulk had received these accolades from the BGG community, and because it was nice to read Jervis' appreciation of this in the pages of White Dwarf. Surprising: because, regular BGG user that I am, I had no idea of these awards- the official awards ceremony was in November last year, until I read of Space Hulk's 2009 success in White Dwarf.

Tuesday, July 06, 2010

Death becomes them all

Again with the old pals routine
My old pal Rob- whose job regularly takes him to Sweden for weeks at a time, was back in town last week so we decided a trip to the cinema was in order. We chose to go see Black Death, a film which has been on my 'would like to see' list ever since I noticed its release. Regular readers should have no difficulty in guessing why a film set in plague-ridden medieval England should appeal to me, but I'll come back to that later.

The critic's eye
There is a lengthy review on the IMDb Black Death page in which I think the reviewer is quite quite wrong. The IMDb page correctly tags Black Death with the horror and mystery genres. These features of the movie are nowhere addressed in that review; poor form and a shame, because these were the movie's strengths.

Wednesday, June 23, 2010

Free RPG Day 2010

A bumper swag-bag!
Started in 2007, Free RPG Day has already become something of an institution in the international rolepaying community. I was alerted to this year's event- which took place last Saturday, by FFG's recent announcement that they'd be contributing an introductory scenario- Final Sanction; for Deathwatch, their soon-to-be-released and long-awaited volume completing the 40KRP trilogy.

My other plans for last Saturday having proved impractical or just plain fallen through, what else could I do but hie myself to Static Games, there to avail myself of the opportunity presented by this annual celebration of roleplaying. And what a lucrative opportunity it turned out to be!

I grabbed myself 7 different products:
  • Quickstart rules with scenarios:
  1. Final Sanction (PDF link; 2 more PCs to download here).
  2. The Trail to Esavar; for Claymore Entertainment's upcoming old-school FRPG Hero's Bane.
  3. Heirs to Olympia; human-centred medieval fantasy by Countess Games.
  • Introductory scenarios:
  1. Legacy of Disaster; for AEG's recently released Legend of the Five Rings RPG4e.
  2. The Murderer of Thomas Fell; for Pelgrane Press' 2008 Ennies-winning horror RPG Trail of Cthulhu (pregenerated character handouts here). Trail of Cthulhu is just one of many games based on the Gumshoe investigative RPG system by Robin D. Laws. This system has intrigued me for a wee while now. I expect I'll be investing in one of its versions sooner or later.
  3. Dungeonbattle Brooklyn; for Goodman Games' unique take on fantasy sport, Xcrawl. This game looks like it could provide an interesting change of pace for fans of classic dungeon-bashing.
  • Setting and background:
  1. Punjar: the Tarnished Jewel; part of Goodman Games' Dungeon Crawl Classics range, this is a complete city gazetteer. A GM can never have too many mapped and detailed cities to hand so this is a very nice package all told.
Oddly enough, only Final Sanction and Legacy of Disaster were part of Free RPG Day's 2010 giveaways. The rest were from previous years; Dungeonbattle Brooklyn actually dating back to 2007. Roleplayers passing up on free stuff? Who'd've thunk it?

Sunday, June 20, 2010

UK Games Expo'10 #4. Winding up and wending home

Birmingham geek-out!
My travel plans on the Monday after the Expo gave me a day to spend in Birmingham. I deposited my luggage at the station then pondered my options: was I going for the cultural day out, or the geek day out? I chose the latter, naturally enough (no slur intended on the cultural attractions of the fair city of Birmingham I assure you dear readers, this option just proved easier to pursue on the day).

Who goes where?
Decision made, I set off to visit the local GW as is my wont when I'm on my travels. Luke- the staffer on duty, gave me the familiar friendly GW greeting when I arrived. I gave him my card and told him the story of my trip to Birmingham, then we fell to chatting. Answering the usual questions, I told him that I'm a DIY Space Marine Chapter Master and filled him in on some of Penumbra's Talons' background. I talked about how Belon (the Talons' home world remember) is located in the Eastern Fringes, which is where it's all going down in the Dark Millenium these days:
  • There are rumours that the protracted death of the Emperor on his Golden Throne has reached a point where the Astronomicon- upon which depends all human interplanetary travel, no longer reaches the Eastern Fringes; or that it is at least weaker and less reliable than ever.
  • The imminent Deathwatch RPG is to be set in the Jericho Reaches: located in the Eastern Fringes, and the target of a major Imperial Crusade aiming to reconquer lost Imperial worlds.
Little did I know what I was letting myself in for all those years ago when- on a simple whim, I plumped for the Eastern Fringes as the location for the home of my lads.

Saturday, June 19, 2010

UK Games Expo'10 #3. Games to the left of them, games to the right of them

A weekend of lovely stuff
With trade stands and demo tables spread through 6 halls in the Clarendon Suites there was plenty to keep me busy on Saturday before the Combat Commander tournament, and on Sunday. I had to exercise a measure of restraint at the trade stands this year because I was hauling my own luggage home by train, which gave me an added incentive to pass the time playing as many games as possible.

Cubicle 7
My first definite port of call on Saturday was the Cubicle 7 stand, located in the Gold Zone (where I'd later play my first game of Dominion). I was a man on a mission: I wanted a copy of the new superhero RPG Wild Talents, which I'd seen in the Expo programme because it'd been nominated for 'Best New RPG' in the Expo Awards. The stall was very busy so I only had time for a brief exchange of pleasantries with Angus Abramson before moving on.

Sunday, May 23, 2010

My little Old World: Ashes of Middenheim

This is the index for the WFRP2 campaign I ran in 2005/06. The campaign featured:
I have left out a couple of inconsequential posts which have nothing to do with the actual story (these can be found via the 'my little old world' label). The campaign history is otherwise presented exactly as I wrote it, warts and all.

Wednesday, May 05, 2010

First grand "Roll dice and kick ass!" prize draw!

Spring is here and we're all celebrating long days and bright sunshine. As RD/KA!'s small contribution to these annual festivities I'm announcing my first ever prize draw.

Late extra!
Bill King's return to the Black Library to write a Warhammer Fantasy trilogy about legendary Elf heroes Tyrion and Teclis will be news only to those of my readers who don't follow the Black Library blog or other F&SF news sites, where the news broke back in February.

Bill is of course best known for his 7 Slayer novels, featuring dwarf slayer Gotrek Gurnisson and his human poet companion Felix Jaeger; and for his 4 Space Wolf novels, featuring Ragnar Blackmane. He may have 2 major characters to whom the phrase 'pointy ears' is simultaneously a term of abuse and a target designation, but writing about elves isn't new to Bill. He co-wrote with Andy Chambers the 4th edition Warhammer Armies: High Elves, in which he created most of what remains the canonical account of Tyrion and Teclis. And he wrote about the 40K Eldar in the novel Farseer.

Sunday, April 04, 2010

Mad March roundup #2. Grand geek gathering!

The place
Conpulsion 2010 took place last weekend in the Teviot Row students' union at Edinburgh University, as Conpulsion always does. The "oldest purpose built student union building in the world", Teviot Row is a place of which I have fond memories from the 1980s: I used to play a lot of Defender there- badly; the student wargames club used to have monthly games days there; and it was there- at a FilmSoc showing, that this lifelong fan of classic Trek first saw Star Trek: The Motion Picture.

Teviot Row: the front entrance

You can imagine then, dear readers, that I was keen to see what Conpulsion made of this place so redolent of memory for yours truly. The short answer is that I was impressed.

Thursday, February 25, 2010

Web 2.0 and tabletop roleplaying #1: the past

A big day for all concerned?
World-historical anniversaries are all very well but today also happens to see my 400th post here @RD/KA!, so I've been racking my brains trying to think of a topic suitable to highlight this latest small landmark in my bloggery. What could be more apt I decided, than a subject which has its roots in my halcyon days- the 1980's; about which I wrote right back when this blog was but a stripling; which represents furthermore one of my major unfulfilled aspirations as a roleplayer?

Phase 1: "When ah were a lad..."
My fascination with what Web 2.0 can offer tabletop roleplayers is rooted in experiences predating the invention of the World Wide Web itself. It all began, naturally enough, with Katana: Sword Against Evil™, that renegade ninja who has set out to destroy the Evil that spawned him.
(Graphic via Trends in the Living Networks)

Sunday, February 07, 2010

Now where did that come from?

Irritating memory lapses having become for yours truly just the most obvious symptom of how faculties taken for granted in the fullness of youth are now withering under the impact of advancing years, it was a pleasant surprise last month to receive an unexpected package from Dalen, a Welsh publisher of "Celtic Graphic Novels… in English and in Welsh." Inside I found a copy of the shiny TPB Druids: The Ogham Sacrifice. Apparently I'd entered a competition on the site of my epals @EMOTIONALLY FOURTEEN; I'd won; and here was my prize. Sometimes what you forget does you good then!

Francophone finery
Druids: The Ogham Sacrifice
Writers: Jean-Luc Istin & Thierry Jigourel.
Artist: Jacques Lamontagne.
English adaptation: Lannig Treseizh.

The first thing I noticed about this TPB- after its Welsh origins and its striking cover, was that it was originally a French production. This intrigued me. Comics afficionadoes among my readers will no doubt already know that France is a country in which comics don't labour under the false impression that they're all kids' stuff, so that comics culture is mainstream in a way unfamiliar here in Britain.

Sunday, December 27, 2009

My 2010 gaming wishlist #3: Roleplaying

Looking back
The bad
That definite hankering which came upon me earlier this year gnaws away at me ever more insistently, and yet we didn't get any roleplaying going. Why? Short form: there wasn't enough interest around the table for me to want to change tack with a successful boardgaming group. Long form: well, therein lies the rub.

Readers with more than passing roleplaying experience will be well aware that clashing playstyles and other social dynamics are core issues which can confound a roleplaying group. They are also very personal issues since they arise from the relationships between friends. Tempting as it was therefore to sound off a GM's frustrations here @RD/KA!, I could never escape the realisation that any such roleplayer's bitching in which I felt like indulging should be kept strictly face-to-face. It's only fair after all.

The Adventures of Felix Mephisto, Gentleman

Donald ran this back in 2005, using FGU's quirky old game Flashing Blades. It was a lot of fun and some moments stand out as among the best roleplaying sessions I've ever played. :0)

The Adventures of Felix Mephisto, Gentleman:
- Prologue
Part 2:
- Chapter 1. In which: Felix Suffers for his Naiveté
- Chapter 2. In which: Comforts & Clever Contrivances Notwithstanding, Felix just Suffers
- Chapter 3. In which: A Taste of Pain & Poison Gives Felix a Taste for Bloody Vengance
- Chapter 4. In which: A Taste of Power and the Imbecility of Minions Give Felix Pangs of Guilt
- Chapter 5. In which: Conspirators Are Confronted & Confounded, & Felix Receives His Just Reward

Friday, December 18, 2009

Worldbuilding & HERO #1: Brass tacks

Vast open expanses?
Worldbuilding- AKA. subcreation, is an essential feature of roleplaying; a creative endeavour in which many players- GM or otherwise, love to indulge. As readers will be well aware, this places roleplaying games squarely in a cultural trend the 20th century great grandaddy of which is J.R.R. Tolkien's Middle Earth. (Map via: geektyrant.)

The history of subcreation in our own culture of the fantastic is not my subject here, but I cannot pass by without mentioning Greg Stafford's Glorantha. Best known as the setting of the RPGs Runequest and HeroQuest, Glorantha is unusual among RPG settings in that it wasn't a gaming setting at all when it was first created; unusual, but not unique- M. A. R. Barker's Tékumel was the same. The only adventure gaming settings I can think of which might rival these extraordinary creations in their subcreationist breadth and depth are GW's Warhammer Old World and 40K Dark Millenium.

Tuesday, December 08, 2009

More than mere marginalia

Just do it!

Participate: The revolution of fan culture. from lori on Vimeo.
The creator of this video is a friend of my old sparring partner Badger, who tells me that it is a student exercise. The video has no authorial overview and is a bit short on analysis, but the interviews more or less speak for themselves so that the end result is well worth watching. I found the video particularly interesting because I believe that the advent of the shared narrative of RPGs' was a pivotal moment in the development of the participatory culture lori takes as her subject.

In a pleasant coincidence, hard at a curry cook-up last week I listened to Paul Merton's The House That Jazz Built on BBC R4 (last chance to listen again Sat. 12/12/09). Fascinating in its own right, this documentary about Ronnie Scott's world famous London jazz club proved apposite because of its reference to the egalitarian ethos of the jazz scene in the early postwar days; an ethos in which the barriers between creator and audience were permeable in a way which immediately reminded me of lori's video. This parallel is doubly apt because some roleplayers like to use the metaphor of a jazz band's jam session to convey the nature of a roleplaying session.

Thursday, December 03, 2009

Unexpected arrivals

A fond farewell
Many readers will be aware of last week's news that the Borders Books UK chain has gone into liquidation. I was saddened to hear this because Borders has been my favourite bookstore for several years now. For all I know Waterstone's might be a better bookshop- it was certainly my introduction to modern chainstore bookselling; but I preferred Borders' ambience. My visits there down the years have netted me a great wodge of cheap crime novels and thrillers as well as many bargains in the military history department. Borders even featured in the first series of posts here @RD/KA!

I already knew I was going to miss the place, but I didn't expect to be mildly shocked at the stark reality when Bill and I visited yesterday in search of more bargains, from the closing down sale. The shelves around the store were already picked half clean, giving the place the eerie air of the rotting hulk of a familiar old ship in which I'd travelled halfway round the world and back.

Saturday, November 28, 2009

Pwnage and ownage

A bloglag starting with a long weekend visiting family has stretched out to more than twice as long as that thanks, above all, to the 'block'. Efforts to break on through had finally awakened a glimmer, but it was still a slog. Thank goodness then for Badger's visit last night.

Glorious carnage!
This phrase could so easily've applied to dinner as much as to the games that followed. I was cooking haddock with bacon and mushrooms, one of my favourite quick recipies from Good Food for Busy People- a book which delivers exactly what it says on the cover. Tasting while stirring everything together for the final five minutes' cookoff I immediately knew something was wrong. Sure enough, I had grabbed the wrong jar of red powder from my spice cupboard: those 2 added teaspoonsfuls of paprika were actually cayenne pepper; a disaster in the making on a par with the great pepper catastrophe of 2008.