Showing posts with label Conflict of Heroes. Show all posts
Showing posts with label Conflict of Heroes. Show all posts
Wednesday, August 29, 2012
My geeking summer #2: True North
A hot time in the old town: Games Hub Edinburgh
This post could also be subtitled ‘fB strikes again’ because, exactly as with last month’s encounter with Mark Millar at Plan B Books, this story all began on Facebook. If I recall correctly, what happened this time was that a couple of months ago I followed through on a link that a friend had liked and lo, there it was: the Games Hub Edinburgh, a fB group for an upcoming games cafe in Edinburgh. Frankly, I was gob-smacked. What an awesome idea! What a risk to take. Just WTF! More seriously though: the Games Hub Edinburgh strikes me as an idea whose time has come, and as the most important thing to happen in the Scottish gaming community since I don’t know when. OK, starting G3 back in 1998 was totally exciting, and no small achievement for all concerned, but what we have here strikes me as being different by a whole order of magnitude. GHE, after all, won’t be a club meeting weekly for some 4/5 hours. It’ll be open 12 hours/day, 7 days/week. See what I meant about awesome, and the risk?
Monday, July 04, 2011
The long dark night of the dice rolls #2: light at the end of the tunnel
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| Give me hexes, counters & CRTs, goddammit! |
Combat Commander
Regular readers won't be surprised that Badger and I have been keeping up our regular Combat Commander games. We've mostly being playing our way through the Combat Commander Battle Pack #3: Normandy. The scenarios start at the beginning, with Operation Deadstick- the Ox and Bucks' coup de main at the Bénouville (later Pegasus) Bridge in the early minutes of June 6th 1944; and finish at the end, with the 1st Polish Armoured Division's stand on Hill 262 ('The mace') during the battle of the Falaise pocket in late August. In between there are beaches to fight your way off of, beachhead fortifications to overcome, lots of bocage to fight your way through, villages to capture, and a couple of scenarios featuring French Resistance forces to boot.
Friday, August 13, 2010
"Kick Ass!" 5th birthday blogparty
#1. Prizes! Prizes! Prizes!
"Lights... Cameras... Action!"
Alighting on this page as you have dear reader, be welcome to the 5th anniversary of "Roll dice and kick ass!". Yes, it's been 5 years to the day since I launched myself into the geek blogosphere with a report on Interaction, the 63rd Worldcon. I took to blogging a hobbyist wanting to write. What I didn't bargain on were the technicalities of creating an illustrated webzine: hunting down links and references, image work, layout; all suprisingly labourious and time-consuming. Enough already with my blood, sweat, toil and tears. Feast your eyes, dear readers, on the booty below...
Matt Forbeck
Hot off the presses, Ghosts of Ascalon — "the first original Guild Wars novel" — is Matt's and Jeff Grubb's spin on the popular fantasy MMO Tyria. I am told that Guild Wars- soon to see its first reboot, disposes of that WoW-grind by the simple expedients of a level cap and rapid character progression; which reads to me like a recipie for playing more characters having more adventures which play out more quickly. That sounds thrilling and action packed. Expect no less from messieurs Forbeck and Grubb.
Prize #1
Signed author's copy courtesy of Matt.
Alighting on this page as you have dear reader, be welcome to the 5th anniversary of "Roll dice and kick ass!". Yes, it's been 5 years to the day since I launched myself into the geek blogosphere with a report on Interaction, the 63rd Worldcon. I took to blogging a hobbyist wanting to write. What I didn't bargain on were the technicalities of creating an illustrated webzine: hunting down links and references, image work, layout; all suprisingly labourious and time-consuming. Enough already with my blood, sweat, toil and tears. Feast your eyes, dear readers, on the booty below...Matt Forbeck
Hot off the presses, Ghosts of Ascalon — "the first original Guild Wars novel" — is Matt's and Jeff Grubb's spin on the popular fantasy MMO Tyria. I am told that Guild Wars- soon to see its first reboot, disposes of that WoW-grind by the simple expedients of a level cap and rapid character progression; which reads to me like a recipie for playing more characters having more adventures which play out more quickly. That sounds thrilling and action packed. Expect no less from messieurs Forbeck and Grubb.Prize #1
Signed author's copy courtesy of Matt.
-#!#-
Saturday, July 31, 2010
Not 'just another' Claymore
Convention off the starboard bow
August is waiting at the door and so Claymore is manoeuvring itself into position again on the local convention calendar.
My plans aren't in place yet but my intention is to attend as ever. The success of last year's new venue means that I await 2010's Claymore with anticipation tangible enough to feel quite novel.
Zombies and Daleks, oh my!
This year's programme of participation games looks interesting all round. I can honestly say that I'd be happy to play in any of the games in this year's programme. Needs as needs must though, so here is my shortlist of 3 games for the day:
August is waiting at the door and so Claymore is manoeuvring itself into position again on the local convention calendar.
My plans aren't in place yet but my intention is to attend as ever. The success of last year's new venue means that I await 2010's Claymore with anticipation tangible enough to feel quite novel.Zombies and Daleks, oh my!
This year's programme of participation games looks interesting all round. I can honestly say that I'd be happy to play in any of the games in this year's programme. Needs as needs must though, so here is my shortlist of 3 games for the day:- City of Prosperity: 15mm Zombies.
- Dumfries Wargames Club: British Civil War 1938, 28mm.
- Edinburgh League of Wargamers: 28mm Daleks.
Saturday, July 03, 2010
Conflict of Heroes on tour
Kingdom of Adventure
Friday afternoon a week ago saw a traveller- somewhat weary thanks to insufficient sleep the previous night, hauling his heavy luggage through the door of Kingdom of Adventure in sunny Kirkcaldy, there to be greeted by David, the cheerful and friendly store proprietor. My luggage was stowed in the back office and David proceeded to show me round his shop.
Kingdom of Adventure is a really nice wee shop. The ground floor is bright, airy and spacious. There is a smaller upstairs gaming room whose 6 tables make it more cramped, naturally enough, and which lacks the full length floor-to-ceiling window which gives the ground floor such a pleasant aspect. For all that this is no poky wee hole either.
Friday afternoon a week ago saw a traveller- somewhat weary thanks to insufficient sleep the previous night, hauling his heavy luggage through the door of Kingdom of Adventure in sunny Kirkcaldy, there to be greeted by David, the cheerful and friendly store proprietor. My luggage was stowed in the back office and David proceeded to show me round his shop.Saturday, June 19, 2010
UK Games Expo'10 #3. Games to the left of them, games to the right of them
A weekend of lovely stuff
With trade stands and demo tables spread through 6 halls in the Clarendon Suites there was plenty to keep me busy on Saturday before the Combat Commander tournament, and on Sunday. I had to exercise a measure of restraint at the trade stands this year because I was hauling my own luggage home by train, which gave me an added incentive to pass the time playing as many games as possible.
Cubicle 7
My first definite port of call on Saturday was the Cubicle 7 stand, located in the Gold Zone (where I'd later play my first game of Dominion). I was a man on a mission: I wanted a copy of the new superhero RPG Wild Talents, which I'd seen in the Expo programme because it'd been nominated for 'Best New RPG' in the Expo Awards. The stall was very busy so I only had time for a brief exchange of pleasantries with Angus Abramson before moving on.
With trade stands and demo tables spread through 6 halls in the Clarendon Suites there was plenty to keep me busy on Saturday before the Combat Commander tournament, and on Sunday. I had to exercise a measure of restraint at the trade stands this year because I was hauling my own luggage home by train, which gave me an added incentive to pass the time playing as many games as possible.Cubicle 7
My first definite port of call on Saturday was the Cubicle 7 stand, located in the Gold Zone (where I'd later play my first game of Dominion). I was a man on a mission: I wanted a copy of the new superhero RPG Wild Talents, which I'd seen in the Expo programme because it'd been nominated for 'Best New RPG' in the Expo Awards. The stall was very busy so I only had time for a brief exchange of pleasantries with Angus Abramson before moving on.Sunday, June 13, 2010
"Alas, I am undone!"
Sieze the day?
I said last Thursday that I wanted to get Dominion to the table up here in Glasgow "at the earliest opportunity". That opportunity arose when Badger appeared for Friday night gaming. I'd been touting for a game of Conflict of Heroes- what with the upcoming demo tour, but the lure of Dominion proved too much to resist. A Euro-style cardgame that can keep this grognard's favourite treadhead's game off the table? Regular readers will realise that this must make Dominion something really special.
What went down
The rules of Dominion include a few recommended sets of Kingdom cards to give beginners balanced games which demonstrate different dynamics of play (you only use 10 of the 22 different kinds remember?) so- knowing what I was looking at and for this time, I was quickly able to get the game set up using the starter game cards (all shown in the illustrations left and below). Five minutes later we were playing. Five minutes after that Badger was playing his cards like he'd been playing Dominion for ages: grinning all over his face as he surveyed good hands; grimacing at his hands of shite.
I said last Thursday that I wanted to get Dominion to the table up here in Glasgow "at the earliest opportunity". That opportunity arose when Badger appeared for Friday night gaming. I'd been touting for a game of Conflict of Heroes- what with the upcoming demo tour, but the lure of Dominion proved too much to resist. A Euro-style cardgame that can keep this grognard's favourite treadhead's game off the table? Regular readers will realise that this must make Dominion something really special.What went down
The rules of Dominion include a few recommended sets of Kingdom cards to give beginners balanced games which demonstrate different dynamics of play (you only use 10 of the 22 different kinds remember?) so- knowing what I was looking at and for this time, I was quickly able to get the game set up using the starter game cards (all shown in the illustrations left and below). Five minutes later we were playing. Five minutes after that Badger was playing his cards like he'd been playing Dominion for ages: grinning all over his face as he surveyed good hands; grimacing at his hands of shite.Thursday, June 10, 2010
UK Games Expo'10 #1. Friends old and new
Rattle and hum: the convention circuit with added cyberware
As many of my readers will know, one of the special charms of any convention is meeting new people with an ease all too uncommon in everyday life. The simple foreknowledge of passions shared with those you encounter, coupled perhaps with something of a 'hothouse' environment as people try to squeeze as much as possible out of the convention experience, creates a drive to turn chance encounters into memorable moments. This pleasure grows when continued convention-going turns these passing moments into casual acquaintances and more enduring friendships.
This already familiar experience has changed in recent years thanks to the intervention of the internet, and of social networking in particular. People you know online become candidates for organised rendezvous at the earliest opportunity; those you meet at conventions are added to your online network so that it's easier to meet up in the future. And so the hobby community is enriched as a whole- by the growing networks of its members; and for each of those members- by their increasing ability to participate in and contribute to the life of the community of their shared interests. (Image via Online Teaching Resources.)
As many of my readers will know, one of the special charms of any convention is meeting new people with an ease all too uncommon in everyday life. The simple foreknowledge of passions shared with those you encounter, coupled perhaps with something of a 'hothouse' environment as people try to squeeze as much as possible out of the convention experience, creates a drive to turn chance encounters into memorable moments. This pleasure grows when continued convention-going turns these passing moments into casual acquaintances and more enduring friendships.
This already familiar experience has changed in recent years thanks to the intervention of the internet, and of social networking in particular. People you know online become candidates for organised rendezvous at the earliest opportunity; those you meet at conventions are added to your online network so that it's easier to meet up in the future. And so the hobby community is enriched as a whole- by the growing networks of its members; and for each of those members- by their increasing ability to participate in and contribute to the life of the community of their shared interests. (Image via Online Teaching Resources.)Tuesday, June 08, 2010
Playing catchup
Turnover has been slow here at RD/KA! lately. My mood hasn't been great, as old hands might already've imagined. More important than that though- and a contributory factor too no doubt, is the fact that I've been living for several months with the burden of undiagnosed type 2 diabetes, which has left me tired and lacking in motivation. Now that I'm know I'm hoping that management of the condition will soon get me rolling again.
In brighter news I returned last night from UK Games Expo 2010. I had a great time and will be getting to work soon on my report. Meanwhile here are some bits and pieces.
Prizes! Prizes!
The response to my Waste World prize draw was sufficient to make a draw necessary so that's a result I guess! I am pleased to announce the results of the draw:
In brighter news I returned last night from UK Games Expo 2010. I had a great time and will be getting to work soon on my report. Meanwhile here are some bits and pieces.
Prizes! Prizes!
The response to my Waste World prize draw was sufficient to make a draw necessary so that's a result I guess! I am pleased to announce the results of the draw:- Grand prize: the Waste World rules and the Hydra sourcebook go to Josef.
- Consolation prize: the A Fistful of Credits starter set goes to the Gnome.
Sunday, April 04, 2010
Mad March roundup #2. Grand geek gathering!
The place
Conpulsion 2010 took place last weekend in the Teviot Row students' union at Edinburgh University, as Conpulsion always does. The "oldest purpose built student union building in the world", Teviot Row is a place of which I have fond memories from the 1980s: I used to play a lot of Defender there- badly; the student wargames club used to have monthly games days there; and it was there- at a FilmSoc showing, that this lifelong fan of classic Trek first saw Star Trek: The Motion Picture.
Conpulsion 2010 took place last weekend in the Teviot Row students' union at Edinburgh University, as Conpulsion always does. The "oldest purpose built student union building in the world", Teviot Row is a place of which I have fond memories from the 1980s: I used to play a lot of Defender there- badly; the student wargames club used to have monthly games days there; and it was there- at a FilmSoc showing, that this lifelong fan of classic Trek first saw Star Trek: The Motion Picture.Wednesday, March 17, 2010
Stepping out again!
I wrote last week of a "new project the exciting details of which I hope to reveal very soon". No prizes then for guessing the subject of this post dear readers.
Conpulsion compulsion
At some 15 years old, Conpulsion is Scotland's longest running RPG-oriented adventure games convention. Conpulsion is run by GEAS (Grand Edinburgh Adventuring Society), Edinburgh University students' RPG assocation, of which I was a member back in the 1980s. This year's con runs from Friday 26th to Sunday 28th March. After too, too many years of letting the event get past me, finally: this year I will be attending Conpulsion for the weekend.
Conpulsion compulsion
At some 15 years old, Conpulsion is Scotland's longest running RPG-oriented adventure games convention. Conpulsion is run by GEAS (Grand Edinburgh Adventuring Society), Edinburgh University students' RPG assocation, of which I was a member back in the 1980s. This year's con runs from Friday 26th to Sunday 28th March. After too, too many years of letting the event get past me, finally: this year I will be attending Conpulsion for the weekend.Saturday, December 26, 2009
My 2010 gaming wishlist #2: Boardgames
Preceding generalities in particular
I have already noted 2 key items on my 2010 boardgaming wishlist:
I have already noted 2 key items on my 2010 boardgaming wishlist:- More Battlestar Galactica.
- Other FFG games I'm keen to see hit the table in the new year are:
- Descent- that old favourite, with a new Overlord at the helm.
- Chaos in the Old World- a new game of which I've not yet got the measure.
- The imminent Horus Heresy.
New opponents to expand the sphere of my WW2 tactical gaming.- Among the more recently published 2009 additions to my collection which I'm keen to play are:
- Monty's Gamble: Market Garden: an 'area-impulse' game of Monty's ill-fated attempt to go down in history as the 'general who beat the Germans at their own game and brought the war to an end before Christmas'.
- Panzerblitz Hill of Death: the most famous and popular WW2 tacsim ever, revamped; the 'Hill of Death' was Hill 112, which were the commanding heights of the Normandy battlefield in 1944, and over which the British and Germans fought several bloody battles before the final breakout in August.
Storm Over Stalingrad: another area-impulse game inspired by Storm Over Arnhem- Courtney F. Allen's groundbreaking 1981 design; which serves to remind us that the legendary Up Front was neither a fluke nor a flash in the pan.
Saturday, November 28, 2009
Pwnage and ownage
A bloglag starting with a long weekend visiting family has stretched out to more than twice as long as that thanks, above all, to the 'block'. Efforts to break on through had finally awakened a glimmer, but it was still a slog. Thank goodness then for Badger's visit last night.
Glorious carnage!
This phrase could so easily've applied to dinner as much as to the games that followed. I was cooking haddock with bacon and mushrooms, one of my favourite quick recipies from Good Food for Busy People- a book which delivers exactly what it says on the cover. Tasting while stirring everything together for the final five minutes' cookoff I immediately knew something was wrong. Sure enough, I had grabbed the wrong jar of red powder from my spice cupboard: those 2 added teaspoonsfuls of paprika were actually cayenne pepper; a disaster in the making on a par with the great pepper catastrophe of 2008.
Glorious carnage!
This phrase could so easily've applied to dinner as much as to the games that followed. I was cooking haddock with bacon and mushrooms, one of my favourite quick recipies from Good Food for Busy People- a book which delivers exactly what it says on the cover. Tasting while stirring everything together for the final five minutes' cookoff I immediately knew something was wrong. Sure enough, I had grabbed the wrong jar of red powder from my spice cupboard: those 2 added teaspoonsfuls of paprika were actually cayenne pepper; a disaster in the making on a par with the great pepper catastrophe of 2008.Wednesday, November 18, 2009
Resistance is futile!
My last words after reporting a few weeks ago on the games of Ivanhoe I'd played with Badger and my neighbour Liam were, "He'll be back!" This prediction was proved correct when Liam joined Donald, Gav, Tony and myself for our recent Sunday session. Liam being new to that table first choice went to him, which left us playing Risk, a game Liam knows.In my innocence I thought we'd get the game finished in 2-3 hours but we were still playing 4 hours later, when the game had to be put away unfinished so that we could eat in time to settle down for the latest Doctor Who special, The Waters of Mars. Still, the game was great fun and Liam is keen for more. I guess I'd call that a result.
Thursday, November 12, 2009
This, that and the other
I've got various ideas simmering away at the moment, looking for the hooks that'll make them into stories. Meanwhile, it's time for another pot pourri...
So it goes...
I warned you yesterday dear readers, of my intention to follow through on the story of the controversy generated by the RPGpundit's 6th November blogpost about FFG and its GW RPG licences. El pundito posted his 4th installment today. To keep this brief, I will just make a few points:
So it goes...
I warned you yesterday dear readers, of my intention to follow through on the story of the controversy generated by the RPGpundit's 6th November blogpost about FFG and its GW RPG licences. El pundito posted his 4th installment today. To keep this brief, I will just make a few points:
- This post is a succint example of the hate-filled bile (here aimed at two of his favourite targets- RPG.net and the so-called "Storygames Swine") and overweening sense of self-importance which have defined the pundit's hyperbole from day one.
- The pundit's excuse for "not post[ing] this link" (to a Storygames thread)- his "policy of not providing assistance to the Swine in promulgating their filth", is lame almost beyond words:
- Embedding links is so easy that I cannot help but imagine the man with the red flag from the early days of the motor car.
- The pundit's persistent unwillingness to enable this technologically trivial cross-checking cannot but cast further doubt on the credibility of his commentary.
- The pundit's celebration of the publicity the whole affair has garnered cannot be said to have proved my speculations of yesterday, but I believe they remain valid and open.
Tuesday, November 03, 2009
Geekish grab bag!
As I said on Friday, I want to celebrate the latest small landmark in the life of RD/KA! by looking to what the future might bring for this geek and his games.
Memoir'44
Regular readers will know that Badger and I have recently taken a break from our 2½-year Combat Commander odyssey. We'll be returning to this great game for sure (there're scenarios still unplayed and more to come); and then there'll no doubt be a taste of Chad's next WW2 tacsim- Fighting Formations: Grossdeutschland Infantry Division; but not before we've indulged our taste for Conflict of Heroes.
Superior tacsims all though these games are (or promise to be), none are intrinsically more exciting than Memoir'44; nor do they relegate the game from its well-deserved status of light wargame to some nether region of little or no interest to this grognard. Days of Wonder themselves are doing their bit to maintain interest in the game, with their planned December release of Memoir'44 Battle Maps Vol. 3: Sword of Stalingrad, featuring:
Memoir'44
Regular readers will know that Badger and I have recently taken a break from our 2½-year Combat Commander odyssey. We'll be returning to this great game for sure (there're scenarios still unplayed and more to come); and then there'll no doubt be a taste of Chad's next WW2 tacsim- Fighting Formations: Grossdeutschland Infantry Division; but not before we've indulged our taste for Conflict of Heroes.Superior tacsims all though these games are (or promise to be), none are intrinsically more exciting than Memoir'44; nor do they relegate the game from its well-deserved status of light wargame to some nether region of little or no interest to this grognard. Days of Wonder themselves are doing their bit to maintain interest in the game, with their planned December release of Memoir'44 Battle Maps Vol. 3: Sword of Stalingrad, featuring:
2 Overlord scenarios.- 2 Standard scenarios.
- Summary cards for the previously published Battle Maps and Mediterranean Theater expansion.
- Additional cards for in-game play - the new Combat Deck (see above) specifically designed for urban warfare (DoW News centre).
Friday, October 30, 2009
Dun! Dun! Dun! Dun! I've done the ton!
The winter blues' bloglag hinting at outright blockage since my last post three weeks ago has been all the more trying for yours truly because this post marks another small landmark for 2009 here at RD/KA!:- my 100th post; more in one year than any since 2005, when I began to blog.I didn't expect to take nearly 4 years to surpass in some 10 months what I'd first achieved in less than 5. So this is very satisfying let me assure you dear readers. RD/KA!'s 5th birthday is next year; if the bloggery continues in this vein, then I would hope to see 2010 marked also by my 500th post. Fingers crossed I guess. :0)
To celebrate I'd like to look ahead at what the rest of 2009 and then 2010 might bring here at RD/KA!. But first, naturally enough...
Friday, October 09, 2009
Friday night firefight, Saturday night swordplay
The D.I. reached new extremes last week, as some of my readers already know. To equate this suffering consciousness to the grief of bereavement, breaking up, or some similar personal tragedy will probably surprise no one, but the sheer relentless physicality of my belabouring brainwaves is something I believe confounds the understanding of people whose empathic imagination avails them of naught but notions of feeling 'a bit down', or somesuch. In any event I consoled myself with a bash of light reading after the heavy duty WW2 history which'd been my recent diet. But it was writing last Tuesday's article that helped more than anything else.
Conflict of Heroes
Thanks to the DI it's a fortnight since I've played any boardgames. The old phrase 'got any gaming' doesn't work anymore. My ongoing life as a mobster in Mafia Wars @fB means that I'm gaming online all the time, albeit in a restricted gamespace reminiscent of a laboratory test rig for rodents: XP! Loot! Levels! -: lovely! More? Better still. Rinse and repeat.
Conflict of Heroes
Thanks to the DI it's a fortnight since I've played any boardgames. The old phrase 'got any gaming' doesn't work anymore. My ongoing life as a mobster in Mafia Wars @fB means that I'm gaming online all the time, albeit in a restricted gamespace reminiscent of a laboratory test rig for rodents: XP! Loot! Levels! -: lovely! More? Better still. Rinse and repeat.Wednesday, July 22, 2009
Snippet snackage
I've not played any games for nearly three weeks and, vicissitudes having abounded, I'm reduced to a rummage through the ragbag in search of a posting.
Expo rolls!
Hot on the heels of the success of Expo'09, UK Games Expo a couple of weeks ago announced dates for 2010, 2011 and 2012 (the last two still TBC). Organising an event on the scale of UK Games Expo must be something of a mammoth undertaking and an often thankless task, so it's an encouraging sign for the long-term future of the event that the organisers are already looking ahead into the next decade of this 21st century.
After the success of CC@Expo'09, you can be sure that I've already set aside the long weekend of the 4th to the 6th of June 2010. More in due course, naturally enough.
Expo rolls!
Hot on the heels of the success of Expo'09, UK Games Expo a couple of weeks ago announced dates for 2010, 2011 and 2012 (the last two still TBC). Organising an event on the scale of UK Games Expo must be something of a mammoth undertaking and an often thankless task, so it's an encouraging sign for the long-term future of the event that the organisers are already looking ahead into the next decade of this 21st century.
After the success of CC@Expo'09, you can be sure that I've already set aside the long weekend of the 4th to the 6th of June 2010. More in due course, naturally enough.
Thursday, June 04, 2009
And they're off!
I'm just waiting for Andy to come and collect me for the drive down to Birmingham. In a couple of days, my Combat Commander tournament at UK Games Expo'09 will be over. I am already confident that there'll've been enough players to make it a good couple of days' gaming.
UK Games Expo runs over 2½ days. My CC tournament slots will amount to one of those days. I already know where I'll be on Sunday: playing in Barry Ingram's Commands and Colours: Ancients tournament. I'm looking forward to this; C&C:A is my favourite iteration of Richard Borg's Commands and Colours system.
The rest of the time? I won't know till I get there. If I had to pick out just one possibility, I guess I'd have to hope that Uwe Eickert might be able to make it across the Channel for the Expo. I'd just love to have the chance to play him at Conflict of Heroes, a game I'm keen to see get past CC onto my WW2 tactical gaming table one of these days.
That's it for now. See you on the other side. ;)
Related@RD/KA!
UK Games Expo'09
- #1: Time to kill
- #2: And so to war
- #3: I eat dirt and die
- #4: Old friends and new stuff
UK Games Expo runs over 2½ days. My CC tournament slots will amount to one of those days. I already know where I'll be on Sunday: playing in Barry Ingram's Commands and Colours: Ancients tournament. I'm looking forward to this; C&C:A is my favourite iteration of Richard Borg's Commands and Colours system.
The rest of the time? I won't know till I get there. If I had to pick out just one possibility, I guess I'd have to hope that Uwe Eickert might be able to make it across the Channel for the Expo. I'd just love to have the chance to play him at Conflict of Heroes, a game I'm keen to see get past CC onto my WW2 tactical gaming table one of these days.
That's it for now. See you on the other side. ;)
Related@RD/KA!
UK Games Expo'09
- #1: Time to kill
- #2: And so to war
- #3: I eat dirt and die
- #4: Old friends and new stuff
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